Emily Walek's profile

Kinematic Ground

In this project, I experimented with creating a "kinematic ground" in 3DS Max.  I designed individual, animated arms that form connected units when joined together around a central point.  These units are able to move up and down, creating almost a staircase or a flower-like bloom.  Together, these units form a larger moving ground.
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Kinematic Ground
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Kinematic Ground

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